Video Game Weapon Course : Modeling / Substance Painter 2

Learn how to model, unwrap, and texture weapons for games. Use Maya and Substance Painter 2 to create AAA quality models

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What Will I Learn?

  • Set up reference images inside of Maya
  • Create block out meshes and understand their purpose
  • Build optimized and well thought out high poly models that are rich in details
  • Create low poly models that have great topology and will look great in game
  • Learn the fundamentals of good texture unwrapping and layout for different situations
  • How to keep clean files that are organized when working with a game team
  • Exporting your models so that you can work with them in game or other art software
  • How to use Substance Painter 2 to bake our model’s textures
  • Creating realistic textures and materials inside of Substance Painter 2
  • Rendering portfolio screenshots of our models out of Iray
  • Exporting our final textures from Substance Painter 2 so that we can use them in a game engine.

 

Includes:
  • 4.5 hours on-demand video
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion

 

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